| Command : | TriggerDBEvent |
| Usage : | TriggerDBEvent {TME, [timescript#], [labelname]} |
| Parameters : | N/A |
| Returns : | None. |
| Platform : | Explorations |
| Details : | |
The TriggerMAPEvent{} will load and execute a timed script specified by script record and label. |
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| Command : | TriggerDBEvent |
| Usage : | TriggerDBEvent {REL, [relscript#], [labelname]} |
| Parameters : | N/A |
| Returns : | None. |
| Platform : | Explorations |
| Details : | |
The TriggerMAPEvent{} will load and execute a relative script specified by script record and label. |
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| Command : | TYPE |
| Usage : | TYPE = {spriteType} |
| Parameters : | {spriteType} =PROP, SPRITE, PLANE, TEXT, LAYER |
| Returns : | none |
| Platform : | eMotions.ObjectProperty |
| Details : | |
The TYPE parameter explains to eMotions the type of graphics object you are creating. Each graphics type has different feature/functions and behave differently within eMotions. Depending on the type, the object will have access to different parameters. Only TEXT objects have access to the TEXT parameters. (see Text Parameters below.) Only SPRITE objects have access to the Animation parameters. (see Animation Parameters) An eMotions PROP is a single frame graphics object. The eMotions SPRITE property will create a multi-framed animated object. An eMotions TEXT object will display font rendered characters and accept TEXT input. The LAYER object is a single frame floating graphic that exists independent of the VIEWPORT. The PLANE object is a PROP used to create a world map which the VIEWPORT is embedded. |
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| Command : | TRIGGER |
| Usage : | TRIGGER {event, spritename} |
| Parameters : | N/A |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The TRIGGER command will enable you to TRIGGER a script event within an external eMotions sprite. The unique spritename must be provided as well as the script event you would like to execute. (See eMotions Event Triggers for more information.) |
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| Command : | TIMERS.UNLOADALL |
| Usage : | TIMERS.UNLOADALL |
| Parameters : | none |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The TIMERS.UNLOADALL command will delete all Timer objects currently declared in memory. |
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| Command : | TIMERS.ENABLEALL |
| Usage : | TIMERS.ENABLEALL |
| Parameters : | none |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The TIMERS.ENABLEALL command will enable all Timer objects currently declared in memory. |
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| Command : | TIMERS.DISABLEALL |
| Usage : | TIMERS.DISABLEALL |
| Parameters : | none |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The TIMERS.DISABLEALL command will disable all Timer objects currently declared in memory. |
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| Command : | TIMEDEVENT |
| Usage : | TIMEDEVENT = {VALUE}, {FILE} |
| Parameters : | {VALUE} = 0 - {RANGE} IN SECONDS {FILE} = .MOTION FILE TO TRIGGER |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The TIMEDEVENT command will bind an external .MOTION file to trigger at a given second within your Timer Interval. The file path is relative to the eMotions engine. (see the PATH command) |
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| Command : | TEXTWRAP |
| Usage : | TEXTWRAP = {T/F},{T/F} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions.ObjectProperty |
| Details : | |
The TEXTWRAP parameter instructs the eMotions font engine to word wrap text if the text reaches the width of the graphics object. The Vertical Enlarge property instructs the eMotions font engine to auto-increase the height of the graphics object as needed. |
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| Command : | TAGLIST |
| Usage : | TAGLIST = {list of items} |
| Parameters : | {list of items} = comma separated list of items. |
| Returns : | none |
| Platform : | eMotions.ObjectProperty |
| Details : | |
TEXTPOS eMotions.ObjectProperty TEXTPOS = {x,y} {X,Y} = offset screen coordinates from top, left position of the sprite. none The TEXTPOS parameter sets the starting position for the font engine to render the CAPTION text. The (x,y) coordinate is given relating to the graphics object POS parameter. The use of the BORDER parameter does not offset or effect this relative position. |
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