| Command : | QUIT |
| Usage : | QUIT |
| Parameters : | NONE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUIT command will completely exit the eMotions engine. All sprites are UNLOADED, the desktop is restored, and memory released back to the Operating System. |
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| Command : | QUE_TIMENOTIFY |
| Usage : | QUE_TIMENOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_TIMENOTIFY command instructs eMotions that you would like to be notified of time based events. |
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| Command : | QUE_MOVENOTIFY |
| Usage : | QUE_MOVENOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_MOVENOTIFY command instructs eMotions that you would like to be notified when the mouse pointer moves over and away from sprite objects. eMotions will trigger a event trigger of the mouse coordinates and spritename when this event executes. |
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| Command : | QUE_MOUSENOTIFY |
| Usage : | QUE_MOUSENOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_MOUSENOTIFY command instructs eMotions that you would like to be notified of MouseClicks, DoubleClicks & RightClicks. |
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| Command : | QUE_KEYBOARDNOTIFY |
| Usage : | QUE_KEYBOARDNOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_KEYBOARDNOTIFY command instructs eMotions that you would like to be notified when a keyboard event is triggered. |
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| Command : | QUE_DRAGNOTIFY |
| Usage : | QUE_DRAGNOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_DRAGNOTIFY command instructs eMotions that you want to be notified when an item is being dragged around on the screen. This notificaiton includes DragStart, Dragging, & DragEnd. |
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| Command : | QUE_DEFAULTNOTIFY |
| Usage : | QUE_DEFAULTNOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_DEFAULTNOTIFY command instructs eMotions that you want to be notified of all default sprite creation, removal, and property changes which affect the render. |
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| Command : | QUE_COLLISIONNOTIFY |
| Usage : | QUE_COLLISIONNOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_COLLISIONNOTIFY command instructs eMotions that you would like to be notified when a collision has taken place.This collision can be sprite on sprite, or sprites with the viewport edges, or custom barrier lines. |
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| Command : | QUE_ANIMNOTIFY |
| Usage : | QUE_ANIMNOTIFY = {BOOLEAN} |
| Parameters : | {BOOLEAN} = TRUE / FALSE |
| Returns : | none |
| Platform : | eMotions |
| Details : | |
The QUE_ANIMNOTIFY command instructs eMotions that you would like to be notified when a sprite animations changes, loops, or ends. |
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