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03.27.2008  - eMotions v2.0 Released!

Today, I proudly present the eMotions v2.0 graphics engine! This OpenGL extension represents the core component for EPF, Explorations Presentation Foundation. It is a text based script language for creating all things Explorations. And while this play on words follows Microsoft's WPF (Windows Presentation Foundation), this little baby is just under 5MB, and doesn't require Vista, 8GB of RAM or a PC upgrade.

This install will make all associations so you can double-click and execute any of the .MOTION sample files. This sample demo contains an interactive window so you can view/edit the script as well as the parse log to learn how eMotions scripting works. Some of the features includes lighting, shadows, alphablending, dithering, full 3D rotation, and collision detection.

This graphics framework is used for the core of Explorations v9.0. It's Open-Source script based design will allow real-time game editing with playback in a FULL 3D OpenGL environment. But, enough of my hype..

Explorations Forever!
click here!

03.18.2008  - Moving..

All is well on the Explorations campus. I am testing eMotions and Explorations heavily now. I am scheduled to move into my new apartment on 3/20/2008, which means my internet and InstaRender wont transfer until Saturday.

eMotions v2.0 (OpenGL) is looking very smooth now. I really wanted to release a beta before I moved, but we must not rush these things. ;) I assure you, that you wont be dissapointed.

Explorations Forever!

02.25.2008  - Very Close!

I must apologize for the delay regarding the release of Exploratiosn v9.0. Because this is my final release for Explorations, I wanted to make sure I have covered all the needed features & improvements. The OpenGL port is now flawless, and all outstanding bugs regarding stability have been fixed.

I have worked hard to maintain almost 85% compatibility for upgrading data objects to v9.0. (This was the major burden over the past month.) This week, I have added the A* pathfinding routine to the engine which allows any object that is attached to a "Region" to be navigated. Everything appears stable.

There are soo many cool things going on in my life. Right now, accuracy is much more important the speed to deliver/release. The v9.0b editor is still available for download. Please test this and post any errors you may find. There isn't much activity in the forums, but I'm sure this will improve when v9.0 drops.

 

Explorations Forever!

01.05.2008  - eMotions v2.0 (OpenGL)
I am very proud to announce that Explorations 3D will be largely possible due to the conversion of eMotions Graphics Engine to OpenGL . The original eMotions design converted to OpenGL with only a few wrapper routines to convert Win Bitmaps to GL textures. OpenGL is absolutely what this project needs!  The shading, and lighting is commercial quality and text renders quick and crisp. eMotions & Explorations never looked better.
 
This change means that Explorations v9.0 is still a little behind schedule, but in very good shape for a January release.  Hop in the forums and drop me a line!
 
Tye
 
Explorations Forever!
11.24.2007  - Explorations v9.0b release
As promised, Explorations v9.0b is available for download. This is a pre-release to enable the game editor to get some heavy debugging. I have not included Driver2.0 in this release so you can not make a playable game. As always this feature is disabled for all DEMO release.  I have included a sample game LIBRARY for you to test out Ev9.0
 
Check Out the forum and register to download Explorations v9.0b!
 
Explorations Forever!
08.15.2007  - Explorations v9.0 (pre-order today!)
Explorations v9.0 will be officially released Dec. 15, 2007. The unofficial beta should be ready within a few weeks. So feel free to pre-order v9.0 today! Your order will help keep the server up and support the completion of this project!
 
Explorations Forever!
08.10.2007  - Explorations v8.9.500 (updated)
I have re-released all of the applications on the PRODUCTS page. This new release contains all of the ActiveX controls into a seperate install, eGaming Runtimes (EGRun.EXE). This runtime will install into a seperate folder, self-register and contains all of the custom controls used by Explorations v8 & v9, and InstaRender. I seperated these files so the transition to Explorations v9 will go smoothly.
 
Explorations v9 is moving along, but I'm not quite ready for a release. There is much to do ... stay tuned..
08.01.2007  - InstaRender Server
The InstaRender Server is back! Feel free to download InstaRender v2.0 and test out the online sprite rendering webservice. More sprites & animations are coming soon.
 
07.27.2007  - Explorations v8.9.500 (updated)
I have released Explorations v8.9.500 (FINAL) today. Please uninstall any previous versions of Explorations before you install this release. This release includes the NEW! Driver v1.5. I've also updated the demo (below) with the latest driver for anyone who wants to see Explorations in action. (read more )
06.27.2007  - Driver v2.0 beta (fixed)
The new Explorations game driver is coming along better than ever! So good, I've decided to release a sample "game-play" demo for everyone to play test the driver. Linux users are welcome to test this demo on WINE. You can grab it here. Read more...
 
Explorations Forever!
06.26.2007  - eMotions Engine
The eMotions 2D game engine is coming to completion as I develop the Explorations Driver v1.5/v2.0. This game engine feature an Open Source, TEXT based object builder that can create GUI (Graphic User Interface) controls, animations, game sprites, maps and more. The engine also feature full sound, and media play back support. eMotions has over 15 embedded GUI components to make development easy. Simply use the controls included or build your own custom controls!
06.25.2007  - INSTARENDER SERVER DOWN! 
The InstaRender server experienced a power-supply failure. I will be upgrading this hardware within the week and will have the rendering server back online within the next few days. :) Bare with me.
06.24.2007  - VISTA COMPATIBILITY 
The $15 SALE is Over! The newest release of Explorations v8.9.325 has several minor bug fixes. I have also upgraded all .DLL/OCX references to exclusively VB6.0 (SP6). This upgrade has been confirmed to enable Explorations to function perfectly on WindowsXP (SP2), and Windows VISTA. (not that VISTA really matters..)
02.07.2007  - ORDER EXPLORATIONS V8.9 FOR JUST $15 
I have released Explorations v8.9.226 today! This is a FULL release and encorporates all of the minor patches over the past few months. Explorations v8.9 is running more stable than ever so if you have an old version it would be wise to AutoUpdate or download this full package. I've made some minor improvements to the game Driver v1.0, and even added a new script command "Get_CharProp{}". The Registration Server hasn't received any critical system crashes in quite some time, so I believe these are the final days of bugs within Explorations v8.9! That being said, I've put the FULL BASIC license on sale for just $15. Every game made with Explorations is an ONLINE game!
 
Order Today! Explorations v9.0 is Coming!
01.31.2007  - INSTARENDER V2.0 (RELEASED) 
I have finished the final debug phase of InstaRender v2.0. This baby is better than ever! The interface handles multiple submissions, custom background settings, and even anti-aliasing. Check out this sneak peak.

01.22.2007  - eMotions GRAPHICS ENGINE (RELEASED)  
I have released eMotions (Demo) with a very nifty VB Control Panel. (source code included) The Control Panel will simply copy the necessary .MOTION files to the \EXE folder for your convenience. There is also a nifty demonstration on moving sprites via eMotions. The Free Demo is not optimized so the engine will have a small delay between clicks. (registering exposes the full API.) Check out this sneak peak .

Explorations RPG System   |   (c) 1995 - 2007 by Tyrone W. Lee   |   All rights reserved.