So I will be releasing Explorations v9.8 tonight. The entire application suite is 95% converted to the new runtime, but stable enough for me to get the install released for user testing. With the creation of the nimble, I have self contained development platform that compiles applications for Windows, Linux, and HTML5 Web Browsers. – I am very proud of this framework and can see huge potential in future software development.
Ok, so whats up with Explorations? Tonight I will release the package without the 3DObjectMaker tool. I will spend some time tomorrow figuring out a few of the graphic drawing/rendering issues that didn’t convert when porting to nimble v2 runtime. The software has a less intrusive registration process that is integrated within the IDE/Runtime itself. This means any future desktop apps pig-back off of the same registration system. The nimble IDE handles the DEMO vs FULL build process within the editor. So I don’t have to manually worry about license control. All the server scripts have been rewritten, and I have created a desktop Admin panel (for myself) to manage accounts.
The InstaRender web server is currently disabled but the scripts will not be altered and should operate perfectly when I activate them. The InstaRender feature within Ev9 has been converted but not fully tested. The InstaRender desktop application will be retired as I create a 100% HTML5 WebApp using nimblev2 & the j32 Virtual Desktop. This means rendering and downloading sprites will happen within Ev9, or any web browser. In the future, “content based” apps/features will be created as WebApps to support Ev9.
I haven’t made any changes to eMotions or the Ev9 Game driver and all of the file/data formats are unchanged. This effort was purely an editor conversion and runtime/core stability enhancement. (Along with building the software used to build Ev9.) – Truly a massive effort! I can see the light at the end of the tunnel.
I have converted all orders to the new security scheme. When you download and register, your license key should be applied to the registration automatically. If you have any problems please email me.
Writer.EXE – 100% Converted / needs minor testing
ObjMaker.EXE – 100% Converted
Debugger.EXE – 100% Converted / needs some testing
ServerSetup.EXE - 100% Converted / needs some testing
DataSecure.EXE – 100% Converted
DataShare.EXE – 100% Converted
CharGen.EXE – 100% Converted
Settings.EXE – 100% Converted
ObjMaker3D.EXE – 80% Converted / needs full testing
eMotions.EXE – Untouched.
Driver.EXE – Untouched.
InstaRender.EXE – Retired. Will be created as a Web App.
Nimble.EXE (v2.2) – 100% Created, functional, and in use for all this development.